Stuart Ogier
UX designer & manager


It’s not making people want things, it’s making things people want.


About me

I am a UX designer and manager who has spent 20 years creating engaging and immersive products for clients while managing the balance around delivering value for the business and customer. I have a strong set of strategic skills which enable me to find the rationale behind projects for my clients; direct the design process; develop capabilities and team culture; build out tools, processes and methodologies; while supporting the growth of the company. 

My background is as a user-centered designer with expertise in ethnographic research and client requirement gathering and the development of those into product design through user flows, information architecture, UI design, brand creation and usability testing. I am also highly skilled in software such as Sketch, Axure, Adobe CC, Marvel/Invision etc and have extensive experience working in Agile systems with Product and Engineering teams. 


Work Experience


Since December 2016


Director of Experience Design, BCG Digital Ventures

May 2015 to November 2016

At Digital Ventures I built a large multidisciplinary team of 20+ designers and managed them across multiple concurrent projects for global brands in banking, insurance, oil & gas, and product sectors. The design work ranged from concept prototypes in Sketch and Invision to coded designs that are now in the market as alpha releases or as launched products. As part of the original inception team in May 2015 I built up a strong hands-on practical vision of the operation of the team which I was then able to use in a managerial role as the team grew. I also developed a strong design culture that enabled the designers to work in an environment where experimentation was encouraged and growth of skills and processes was part of the design process. I also led a global team of design directors to define the processes that we would want to work with as a connected team.


Head of UX, Sportlobster

February to April 2015

At Sportlobster I introduced a user-centred framework into their sports social network to create a more holistic approach for their applications. I brought together their existing product and marketing design teams under one roof and increased their user experience capability with new hires. After reviewing their existing offering through interviews, workshops, user testing and analytics I put together a roadmap to give them insights into where they could focus their design and development over the next year.


Head of User Experience and Design, Rightster (now Brave Bison)

March 2014 to February 2015

As Head of User Experience and Design I led a large multidisciplinary team building the next generation of Rightster’s business platforms across web, mobile and TV. Part of this was to produce a set of standards to guide the UX/UI teams to improve our product offering. As part of the senior management I helped determine the business strategy for the company as well as integrating the platforms and design teams of new acquisitions into our company.


Creative Director, Rightster (now Brave Bison)

May 2012 to February 2014

As Creative Director I determined the design across all the existing and upcoming Rightster products and services. I built a team of UX/UI designers who supported the process from requirement gathering and wireframes through to final UIs. Due to the nature of Rightster the role demands experience of internal product development combined with a customer facing ‘agency’ capability.


Head of Design, A3 Design

June 2004 to April 2012

In my role as Head of Design I developed and managed a team designers producing work across digital, press, marketing and advertising. In addition, I had a strong client facing role with daily client meetings and presentations and was responsible for A3 Design’s creative pitches.


Design Advisor, Creative Network

June 2008 to January 2012

As Design Advisor I sat on the board of the Creative Network, a not for profit organisation which generated ideas for positive social change, and helped determine plans for projects for clients such as UNESCO, the British Council and Pearson. This gave me the opportunity to work with a broad range of people from different governmental agencies, consultancies and think-tanks to generate creative strategies to large-scale problems.




Copyright © 2017 Stuart Ogier